Learn to programmatically create everything from simple 3D shapes to complex, infinite terrain for your games using C#.
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このコースについて
Ready to move beyond static assets and create dynamic, unique game worlds? This course teaches you how to generate 3D models and environments directly from code, unlocking endless creative possibilities for your Unity projects.
By the end of this course, you'll have a solid foundation in procedural mesh generation. You will understand the theory behind 3D mesh construction and be able to write C# scripts that build everything from basic geometric shapes to vast, noise-based landscapes. You'll gain practical skills to create custom, performant, and infinitely variable content for your games.
What you'll learn:
- Understand the core components of a 3D mesh: vertices, triangles, normals, and UVs.
- Practice building basic 2D and 3D geometric shapes from scratch using C# scripts.
- Apply Perlin and fractal noise algorithms to generate dynamic and natural-looking terrain.
- Learn to programmatically calculate vertex colors and tangents to prepare your meshes for advanced lighting and shaders.
- Implement chunking techniques to efficiently manage and generate large-scale or seemingly infinite landscapes.
- Write clean, reusable, and performant code for procedural generation that you can adapt for your own projects.
The course starts with the essential definitions of mesh data structures before moving into practical, hands-on exercises where you'll write code to build increasingly complex procedural assets.
This course is for Unity developers who are comfortable with C# basics but are new to procedural mesh generation. No prior experience with 3D modeling is required.
Start learning to program your own game worlds today.
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♾️無期限アクセス いつでも再開可能、有効期限なし
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⚡短く要点だけ 2時間36分の実践的な内容
レビュー (4)
Chamari De Silva
LK
★ 5 · 08.07.2026
このコースは期待以上でした。紹介されている実用的な応用例が非常に役立ちます。素晴らしい出来です!
Irina Tudor
RO認証済み受講者
★ 4 · 21.06.2026
A good introduction. The structure was mostly clear, but I wish there were a few more real-world examples. Still, learned a lot.
Benjamin Schneider
KE
★ 4 · 03.06.2026
Good material overall. Some parts moved a bit fast for me, but the core concepts were explained well. Useful for building a foundation.